jorb wrote:SnuggleSnail wrote:Hey,
:shrug:
Truth.
Yes atleast the claim shields are gone now, I guess.
So that part of the annoyance is over.
Now instead we have a system where you do not need to go out once.
Taking away cascade has contributed to this also.
Imagine you prepare properly, make catapults, defend the ram, reach the wall, break open a tile...
Then what?
Then you buid a siege engi.... oh wait the defender saw this coming 20+ hours ago so whatever you build gets shot down immediately.
Broken siege is broken, that we atleast don't have the cancer of shields on top of it is great but still it's a retarded matter of buildings rather than fighters.
And that's the sad part, that siege has nothing to do anymore with going outside and taking care of the problem you just build some shit from within and that's it.
Enlighten me how to not get shot down immediately after you make the initial breach.
Seems like you can only bully noobs who don't have the resources to fight (read: build) back.
Pvp died many months ago, change how combat stats scale and make it so you need to defend your home by fight rather than only make buildings like pussy.
And I understand the sentiment now is that people don't want to fight because everyones stronger but as I said - make 500 stats be the treshold and beyond that you can still increase but very significantly diminished returns so it's basically just for people who get excited about a number going higher but no real use.