Hey, so 2 different small suggestions:
1 - This one might have already been discussed, but there should be an option to remove planted crops. It has happened to everyone, planting something at the wrong place, or wrong time. At the moment all we can do is wait for them to grow, then harvest. It would be convenient to have a way to un-plant something, perhaps by using the destroy function (like on trellises).
2 - Remove the impact of seasons on caves. At the moment you cant harvest seeds from stuff like withercorn, tower caps, etc unless it's summer. Why is that? It's underground, so surely there isn't much temperature variation. Making seasons not have an impact underground (perhaps only from cave 2 onwards, to make it more realistic) would make cave hermit, and cave goods (like tower caps for wood) more viable in the winter, and encourage different types of play styles.