ctopolon4 wrote:mb u just lack of strategy, stats not mean much (ex.: U can kill mammoth with 10q spear and 1 MC)
As I said, we were having no trouble whatsoever killing the bats. We were killing them quickly and not losing much health doing so. The issue is, a big bat spawns literally the same second another big bat dies. So I don't see how a better strategy would have allowed us to go through this room. Perhaps you have suggestions of a strategy that would allow us to stop the bats from respawning?
What we tried:
- Luring the bats to the entrance of the room in small groups to minimize wounds. Didnt work, they keep respawning and refilling the room.
- Going in, aggroing all of them and killing them. No point, as soon as we kill one, another respawns and re-joins the fight.
- Having people lure most of the bats outside the room and tank them outside the room, while a small group goes into the room and kills the remaining bats (in the hopes that those outside the room wouldnt respawn, and that way we could kill those inside the room faster, perhaps making them not respawn). Didn't work. Those killed inside the room still respawned at the same second they were killed. Those killed outside the room respawned back inside the room.
- Going all in, aggroing the bats and fighting them right under the exit of the room, in the hopes that would somehow make them stop spawning. Didn't work, they still kept coming.
Again, we were having no trouble beating the bats for a few minutes, leaving the room for openings to restore, going back in and doing it again. When we wiped, we did so because a bunch of us got stuck on the damn cliff and surrounded, so we couldnt leave, and after 5 minutes or so of bats constantly respawning, the wounds piled up.
EDIT: Should also point out that we cleared every room up to that point easily, without ever needing to even do the whole "taking breaks". The problem arose only in this specific room.