Kyline wrote:Enjoyment_2 wrote: making so lye needs 12 ingame hours to boil (0.45 max) - is a good way to keep high-q glass for botters only.
Okay this is my biggest problem with the patch so far. It takes nearly 4 hours rl time to make the lye for 22.5 pieces of glass... yes you can be doing other stuff while you wait but you need to go back to that cauldron at least once to refill it maybe twice. That's a long time for such a small return. Frankly it sucks. Hugely. Please respect your player bases time and make the boiling to be at least the time it takes to boil off 20L water or less.
Kyline wrote:no going dry doesn't stop progress thank god.
jordancoles wrote:The sad thing is that because cloaks take up the head and the cape slot they are always destined to be bad. Aside from some sort of movement speed buff I can't really think of any bonuses that would make giving up a gear slot worth it.
If all cloaks allowed us to put down the hood like the druid's cloak, then I think they would be a nice thing
NeoBasilisk wrote:I'm probably not aware of some other mechanic, but what is the reason for this distinction?
Enjoyment_2 wrote:of course, the eye symbol matching the eye-fish is way more important than the existence of any perc-affinated gilds
Enjoyment_2 wrote:Also, making so lye needs 12 ingame hours to boil (0.45 max) - is a good way to keep high-q glass for botters only.
Good patch, indeed.
not_a_cat wrote:Seems like pink and beige colors were not added to http://www.havenandhearth.com/portal/upload palette yet
jorb wrote:
- Added four new pigments: Brown, Gray, Teal, and Lime.
jorb wrote:
- Added "Pink" and "Beige" pigments. Cleaned up the "Pigments & Imagery" submenu of the Action Menu.
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