boreial wrote:They were liftable in Legacy, along with other constructs that are no longer, such as rope walks and carts. IIRC they did give a reason sometime after world 8 started as to why they turned certain objects to be unliftable, But I don't recall what those reasons were.
Grainger...MM... any recollection?
dafels wrote:the midges are not the problem,
you're the problem
avros008 wrote:this should be a thing. At least even if we cant lift the drying rack we should be package it and unpackage it.
Enjoyment_2 wrote:avros008 wrote:this should be a thing. At least even if we cant lift the drying rack we should be package it and unpackage it.
well, why limit it to racks only? since looms and spinning wheels have very short life on open air - it would be cool if we can dismantle them too, because nowadays it is almost impossible to trade them without risk of disappearing.
AtoB wrote:Would make sense. same for Ropewalks.
MagicManICT wrote:AtoB wrote:Would make sense. same for Ropewalks.
I'd try to count the number of times this has come up, but I don't think I have enough fingers and toes.
MagicManICT wrote:AtoB wrote:Would make sense. same for Ropewalks.
I'd try to count the number of times this has come up, but I don't think I have enough fingers and toes.
AtoB wrote:MagicManICT wrote:AtoB wrote:Would make sense. same for Ropewalks.
I'd try to count the number of times this has come up, but I don't think I have enough fingers and toes.
I'm confident that you're able to count without having to resort to fingers or toes.
Enjoyment_2 wrote:that's why I didn't say anything about ropewalks, but I dunno, should I create separate "Let us disassemble complex workstations" so you can merge all those threads in one (I think I've searched it and got no success)
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