by MagicManICT » Thu Aug 20, 2020 12:48 pm
Spiraling was a big deal in the early development of Haven because all metal (iron only) was q10 when mined. I my memory is close to correct, the grand accomplishment of w3 was q120 or so clay kiln.
Do we need it now? No idea, no strong opinion. it's an interesting game mechanic for sure, but it has created a bit of the "idle number grinder" attitude in some players.
To be fair, most MMOs come down to this type mechanic at some level, whether its with faction grinding, raiding, battlegrounds, etc. to min/max your character's attributes. Most cap progression either with a fixed level or a very heavily penalty after reaching some point. (I actually can't name a single MMO other than Haven that doesn't have some sort of attribute and skills capping, along with the quality of gear you can get.)
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.