shubla wrote:I think that there are some issues on supporting multiple light sources that probably won't be solved anytime soon.
MagicManICT wrote:shubla wrote:I think that there are some issues on supporting multiple light sources that probably won't be solved anytime soon.
It probably just hasn't been tackled yet, but yes, I think you're right in that there hasn't been good support for light sources. I think I last read there was support for up to two sources of light.
MagicManICT wrote:Lighting is hard to render and there are many books on the matter... all at the $100+ mark. There is some information around the web on coding lighting systems, but its' pretty basic stuff and not much of a start on optimization... at least what I've read. Those that really know the shader systems are keeping it to themselves for several reasons, patents being one of the big ones.
The_Blode wrote:It'd be neat if stuff like cave batteries also gave off a small glow
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