by Fostik » Thu Nov 26, 2020 11:31 am
Think we should give a chance for stat cap for the next world.
If anyone will be able to spend some effort to get fighter twink, and be almost equal to top fighters - there will be bigger player involvement in PvP.
Current issues will be resolved:
- Even low level player can enter PvP, in any world stage.
- No fear to lose you character, if you can create a new one in few weeks on your high level base.
- No titans, so no dead worlds where new players don't join just because there are someone with 10k stats.
- On equal stats skill and knowledge will play bigger role.
- Group size will play bigger value than before. Group of 3 titans will not easily destroy a big village with 10 mediocre less experienced fighters.
- Gidings and armor quality will play bigger role. It will also create requirement to make a gilding set more than 1 time per world, so people will be involved in game and economics more than before.
- Everything above will create bigger sinks for everything: food, cloth, gilds, resources etc., there will be a need to trade, craft and produce more.
And still titans, botters, nolifers, hardcore players, you name it, will be able to:
- Have top gilds, that at best results will be able to double max stat cap with bonuses.
- Have better qualities, quantities and rareness of food, to raise fighter twinks easier than before.
- Have a bigger production industries, that will still give a big advantages, e.g. tonns of cheeses
Last edited by
Fostik on Thu Nov 26, 2020 8:29 pm, edited 1 time in total.
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