Flower menu "Spar" and "Bandy" buttons, hide them when the hearthling I click is KO'd.
Please
shubla wrote:Why make killing and robbing more easy?
I think we should make this instead:
When hearhtling is Ko'd, flower menu contents are mixed and more options are added to make clicking steal more difficult. Maybe some texts like "are you sure" etc.!
MagicManICT wrote:shubla wrote:Why make killing and robbing more easy?
I think we should make this instead:
When hearhtling is Ko'd, flower menu contents are mixed and more options are added to make clicking steal more difficult. Maybe some texts like "are you sure" etc.!
Like it'd be hard for a script to figure out the right one. As funny as I think this is, it only complicates the game for spruce caps and won't even be an issue for mod users.
shubla wrote:Why make killing and robbing more easy?
shubla wrote:When hearhtling is Ko'd, flower menu contents are mixed and more options are added to make clicking steal more difficult. Maybe some texts like "are you sure" etc.!
Nightdawg wrote:shubla wrote:Why make killing and robbing more easy?
???
An incapacitated hearthling can't answer to those requests, they're useless buttons? It's not making killing and robbing more easy. You should know better than anyone what makes killing more easy.
Nightdawg wrote:shubla wrote:When hearhtling is Ko'd, flower menu contents are mixed and more options are added to make clicking steal more difficult. Maybe some texts like "are you sure" etc.!
Looting a knocked out body that can not move or resist at all? Why should it be more difficult?
shubla wrote:Having excessive amount of buttons open with some of them doing nothing makes it more difficult to click those buttons that you want to click.
shubla wrote:This would certainly make stealing/killing a tiny bit more easy, and that is not nice, right?
Nightdawg wrote:Those buttons literally do nothing when it comes to killing someone. Nothing. Killing. K.i.l.l.i.n.g. ---- N.o.t.h.i.n.g.
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