New Implementations
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- Added "Bill of Possession". A Bill of Possession can be crafted, and attached to a carryable object, returing a stub item. The bearer of the stub item can lift and carry the designated object as if he were a rightful owner of it, e.g. able to move it off-claim. Useful for selling objects, we thought. Tooltipping a stub item will highlight the object it corresponds to.
- Added "Silk Purse", a larger purse item.
Key Fixes
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- Boulders mined out by those with the "Miner" credo are now considered "Well-Mined", and yield such ores.
- You can now place stockpiles with "Rummaging" permissions, rather than requiring "Vandalism", as was previously the case. Report any problems.
Small Fixes
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- Added the drinking animation when swilling elixirs.
- Cat Gold is now an alchemical ingredient.
- Elixirs now have a unique jar icon.
- Dropped boughs now visually use the tree materials appropriate to their type.
As always, if you liked what we did here: Support the patch.
Today's Patch Item, for the fair price of $9, is the "Flaming Bowler".
Store Description wrote:$9 Is it just you, or is it hot ouside today? Look sizzling in the littest hat ever dropped!
All Gold & Silver subscribers have been awarded the "Flaming Bowler", free of charge.
In the Pipe
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- Again urging any custom client maker who wishes to stay relevant to get with the new rendering times. Support for the old resources will be dropped at some point.
- Our primary development direction is toward object-controlled-objects.
- Time to... like us on Facebook?
- Time to... follow us on Twitter?
Enjoy!