Default client - error

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Default client - error

Postby noindyfikator » Thu Jun 23, 2022 8:34 pm

Windows 10, Java 11, 64 bit

Game has crashed

at java.base/java.util.HashMap$HashIterator.nextNode(
at java.base/java.util.HashMap$
at haven.Gob.added(
at haven.render.RenderTree$TreeSlot.add(
at haven.render.RenderTree$TreeSlot.add(
at haven.render.RenderTree$Slot.add(
at haven.Gob$Placed.added(
at haven.render.RenderTree$TreeSlot.add(
at haven.render.RenderTree$TreeSlot.add(
at haven.render.RenderTree$Slot.add(
at haven.MapView$Gobs.addgob(
at haven.MapView$Gobs.lambda$added$1(
at haven.Loader.lambda$defer$0(
at haven.Loader$
at haven.Loader$Future.access$400(
at haven.Loader.loop(
at java.base/
W3 - W10 - Hermit / small plots with spruces
W11 - The Friend Zone
W12 - KoA aka Kingdom of Ashes
W13 - Monke
W14 - Alpaca Farm aka Animal Planet
W15 - Whatever Bay - The Greatest Siege Defense Victory in Haven History -
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Re: Default client - error

Postby vatas » Wed Jul 20, 2022 7:10 am

This is likely just a scenario where I discovered a hammer and assume all the past problems must have been nails, but did your computer use system locale (language) other than English?
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Re: Default client - error

Postby Mashadar » Thu Jul 28, 2022 1:26 am

To give some context, this crash happens when chopping a tree (I think being near a growing tree also triggers it very rarely) while the client window is inactive.
When you have multiple clients open and have all the characters chop trees in the same area, then this crash happens basically every minute.
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