Considering that devs are going to create new hunger meta so that everyone should eat on higher hunger levels, let's be honest that this is totally destroys entire playstyle: villagers would eat more ruining life for other teammates, more satiations gains means even less efficiency in eating, more tableware wear makes it less possible to let characters with low hunger eat from hq tables.
Make it so that hunger level will affect satiations gain and wear of tableware, example:
Eating 1 piece of food at hunger level 300% will give as much satiation for that food, as 3 pieces of same food at level 100% hunger, and will wear tableware for the same amount.
At least it will be fair.