by Destati » Sun May 30, 2010 5:14 am
getting back on topic, here's my beef with mines.
Mining wouldn't be so much of an issue if so many things didn't require it. Pick Axe, Metal Saw, Scythes, Sausage Making, Cheesemaking, Cellars, Chests, Keys, Swords (and therefore good combating) and now Symbel stuff. At least maybe 1/5 of the stuff you can make and build in this game requires metal.
Now, I'm not even talking about quality. All I want lets say is a pick axe. I'll never be able to get it. My only option is to either leave my wonderful village and look for a mine, which I've been doing for the last week, or try to beg some high and mighty city which I can't find either.
"Just trade for some". Ok, but why do I have to do that? I can make my own crops, I can catch my own food, fish my own fish, find my own herbs, find my own clay/sand, but why do I have to ask someone else to get metal? I don't understand why mines and metal are the only things you can't really obtain by yourself.
Also, look on the personal beliefs menu. Nature is the opposite of industry. Why is it so easy and convenient to do Nature tasks than Industry tasks? If they were truly opposites, like the belief sheet claims, they would both be on equal availability with each other.
Mines shouldn't be a rare occurrence. They should be something available to any member of the game. I just feel annoyed that I can do anything and everything I want in this game, except go inside a mine.