Game Development: Hat Placement

Announcements about major changes in Haven & Hearth.

Re: Game Development: Hat Placement

Postby springyb » Fri Nov 04, 2022 2:05 am

SnuggleSnail wrote:I'm gonna cum


And you thought nothing good was ever gonna happen again

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Re: Game Development: Hat Placement

Postby Audiosmurf » Fri Nov 04, 2022 2:09 am

Really really good patch guys
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge

NORMALIZE IT
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
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Re: Game Development: Hat Placement

Postby HookedGrip » Fri Nov 04, 2022 2:18 am

DonVelD wrote:Hey nice patch, also like with the change for metal nugget stockpile, consider increasing capacities of other stockpiles like flax etc, hurts noone and benefits everyone!


Agreed, I personally think small animals/birds should be stockpileable snakes, pelicans, etc. maybe that's just me though
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Re: Game Development: Hat Placement

Postby jordancoles » Fri Nov 04, 2022 2:24 am

This is such a good patch for me specifically
:lol:

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Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: Game Development: Hat Placement

Postby jordancoles » Fri Nov 04, 2022 2:28 am

Forik wrote:
Troll_Shroom wrote:
jorb wrote:Let us know what else should have hats, because we can have them most anywhere now.


Chickens & squirrels. Turtles too. Mostly because a swarm of chickens with tiny felt hats running amuck would be hilarious. Placing hats on boar, moose, & bears would also be great.



Trolls too please.

Trolls and dead orcas/whales thx
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: Game Development: Hat Placement

Postby Sephiron » Fri Nov 04, 2022 2:30 am

in honor of good patch, from now on, every patch hat description will be ran through DallE2 and results will be posted here
This suave hat stalks the concrete jungle, eager to devour any prey quivering in the night.

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Re: Game Development: Hat Placement

Postby valeriesusanne » Fri Nov 04, 2022 2:33 am

I'm not seeing the Leopard Cavalier hat in the store - are they all sold out?
"He doesn't understand. Explain as you would a child." General Roth'h'ar Sarris
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Re: Game Development: Hat Placement

Postby pbbllt » Fri Nov 04, 2022 2:39 am

Yes. Yeeeeesssssss.

+2, nice patch!


EDIT:

+3 actually, but can't put hats on lil' goats and this (made me kek tho):
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Re: Game Development: Hat Placement

Postby Necrisha » Fri Nov 04, 2022 2:43 am

The cheesemaker's parties are probably lit rn.

Aaand, bugfix cycle starts. :?
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Re: Game Development: Hat Placement

Postby Gacrux » Fri Nov 04, 2022 2:58 am

ImageThank you
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