jorb wrote:Tammer wrote:You could just revert the change that broke road building instead.
Sure, but it doesn't solve the problem we were trying to solve originally, namely that one cannot fine place milestone extensions.
WowGain wrote:jorb wrote:Tammer wrote:You could just revert the change that broke road building instead.
Sure, but it doesn't solve the problem we were trying to solve originally, namely that one cannot fine place milestone extensions.
Any plans to make putting down a stockpile with all items of that type in your inv not cancer then? Bc atm it sucks to use any of those shortcuts with muscle memory.
ItsFunToLose wrote:coping
Tammer wrote:jorb wrote:
- Holding Ctrl allows you to rotate the building, and walk with LMB.
This change has been pretty frustrating, mostly because the public custom clients have rotate on shift and fine placement on ctrl. The natural thing to do before would be to hold ctrl to place the dirt stockpile or herbalist table you're building, then left click. (That's still exactly how it works for placing a herbalist table or garden pot that you've already built and are holding over your head.) But now that makes you walk to the spot instead, so you have to back away and start over.
You could just revert the change that broke road building instead.
Or use alt + left click to walk (instead of ctrl).
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
Kaios wrote:There are certainly times when I have needed to place objects, stockpiles, etc., in a tighter fashion than has been previously possible so in that regard I do appreciate the capability of placing them more precisely, however, the grid alignment works against this mechanic in its entirety and rather defeats the purpose of being able to finely place things because there are still many circumstances in which the hitboxes don't conform well with the grid.
ItsFunToLose wrote:without entering it into the chat window, hold shift and press ; or more simply ":"
then type :placegrid #
You will see the text in white above and to the left of the chat window. You can fine tune the placegrid to an arbitrary degree of precision allowing fine tune control over your placements.
:placegrid 8 seems fine for most use cases, log stockpiles etc, although I have found uses for 16, 24 and 32(herbalist tables?) as well and switch between them.
jorb wrote:[*] Looking to shift the standard patch-day to Tuesdays. Pushing a patch here this week to space it out a little.
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