Miss_Min wrote:The short answer to most of your questions is 'yes'

Regarding mine holes in cellars, the easiest security option is to build a palisade on the mine level. I have never personally bothered trying this because it still seems like a bit of a risk (and I've previously walked into a neighbour's cellar without committing any significant crimes). Do you know about terraforming to get rid of cliffs? makes it much easier to palisade off a cave entrance for your level one mine access when you only have to palisade a *little* bit of cliff

Thanks for taking the time to answer my questions, much appreciated. I will build a mine hole the ordinary way I think, since there might be something I do not understand about security there. I know how to secure a minehole at least.
I know that you can get rid of cliffs by terraforming, at least in theory. I think I have tried that previously and failed miserably:) You place dirt on the edge somehow? I do not remember.
I have access to lead from a cave now, and am saving up on leather to create a mine hole. That is a lot of squirrels! Even though mining was such a major hurdle to start up with in previous worlds, I have always liked that part of the game. The prospecting, the hunt for ore. The mindnumbing repetition of a silly task that makes you focus on that, and not RL stuff. I remember fondly the time I found silver and could buy all sorts of stuff at a market - paranoid enough to stack all silver on characters before I logged off. But that was in previous worlds where there were an abundance of ore to find. How it's scaled now I do not know. There are 9 levels now?! Oh my. I think I at most managed to get to level 4 or 5.