I don't know exactly how to word this, but make the overall world flatter. Reduce the level difference caused by hills, cliffs, mountains, etc. I'm not saying you should remove them, but rather reduce this altitude/level difference range.
There are two main issues we have with terrain:
- Digging to prepare the area for your base can be very obnoxious
- Movement in general, especially in PvP fights
Regarding digging, there are many things that are annoying here, such as the energy drain and the need to have slave alts in order to avoid fucking your main character's hunger and stat progress. But even if we ignore this part of the issue, THE AMOUNT OF TIME IT TAKES to level some areas is just annoying.
Regarding movement, this issue can be best observed on mountains, when your *SUPPORTED* ortho camera literally clips through the ground. I know 95% of the terrain is not mountain terrain, but have you seen any games that have such issues? Also, when it takes you 10 seconds to climb/jump off a cliff, something clearly ain't right.
Thanks.