dagrimreefah wrote:We should also add a brown bar that tells you when you need to shid and fard and depending on when you need to shid and fard you get your agility cut in half.
mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.
r0ck4ev3r wrote:Add in a small stacking negative movement speed modifier based on armor type(s): Padded (cloths) -> Studded (hide/bone/leather) -> Reinforced (metals)
Additionally, changing your armor in combat would force a combat cool down.(Scope creep: A mini action/timer to doff armors in combat)
vatas wrote:There's already "you are put on combat cooldown for changing equipment."
However, this idea is fundamentally bad because Haven combat has so much emphasis on movement.
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