"PvPers" telling others how they should enjoy a sandbox game. CHECK
Because the only fun way to play is kicking sand castles of others.
The thing is, if "carrot farmers" quit, you are going to quit too, if "pvpers" quit, "carrot farmer" couldn't care less.
Critter thing, I'm glad it was removed.
You guys are starting to get confused yourselves on what effect it gave.
Some ppl say that it makes chases longer and more boring.
Isn't it making fights shorter because peeling is harder now?
Or are you talking about chasing unwilling parties, like hermits, who normally wouldn't click the critters that's way it was easy to catch them?
Forcing people to combat isn't really something good in my opinion.
I don't think SoS needs nerfing, however I like the idea of buffing jump.
You guys learned one way to play, refuse to adapt and demand changes so you don't have to, it's pretty sad.
In my opinion there should be even more alternative decks being used.