Kaios wrote:jorb wrote:Shifting the client modding toward some sort of plugin paradigm could be a good idea! Using e.g. jython to provide a python interpreter to the client feels pretty weird, tho, when java has good support for runtime extensions as it is, but that could perhaps be optional in and of itself.
Boundless possibilities.
:thinking:
bro are you guys seriously embracing all the botting crap now? or are you being sarcastic
Tbh botting are a part of the game that unless punished (it won't be and perhaps shouldn't be) are here to stay. And it'd be much more likely someone shares an addon/plugin with you that has a single function rather than their whole client.
Overall embracing it is better than leaving it as it is, as in encouraged by the game mechanics but not really supported other than the 3-4 public clients there are (which lack heavily in features).
Also the plugins don't imply solely bots (which should be included but i digress), they could allow people to modify the UI (which by default is kinda bad) and so on.