by roskuwacz » Tue Apr 09, 2024 12:07 pm
"Perhaps I am just biased against the idea of a drug dungeon, however, as I am sort of against the idea of dungeons spawning within the safety of walls of a settlement, which raises some red flags. Perhaps, two birds one stone, the drug part of the dungeon is a Tinkerbell-esque fairy which spawns, says "Hey Listen!," then starts to float towards the sea dungeon similar to a nidbane?"
That would require some kind of drug that will be added to lootable of existing dungeons/mini dungeons? So there would be incentive to buy required resources from newbies/force players to do them later in game?
Like to do that drug to summon that like nidbane you need to craft that drug/key to that dungeon using:
2 * very rare loot from mini dungeon fox/badger
1 * rare loot from wolf den/that cave dungeon that no one seen
1 crown from any big dungeon (ant/bee/beaver)
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