Game Development: Colorful Carpet

Announcements about major changes in Haven & Hearth.

Game Development: Colorful Carpet

Postby jorb » Thu Sep 12, 2024 3:46 pm

We've been developing, and here's what's new.

Image

New Implementations
-----------------------
  • Added a Sketch/Custom Image upload GUI to the client. You need no longer manage your custom images via the webpage, and have access to a dynamic preview window which actually renders objects as they would appear ingame with your custom image, can be scaled, rotated, &c. You can also simply copy/paste images from and to the client. Quite neat!
  • Added support for variable materials and custom sketches to "Carpet":s. Old carpets will still appear as they always have, but new ones can be tailored to your liking!

Key Fixes
-----------------------
  • Added support for "Mute":ing obnoxious players. You can right-click on a player name in a chat channel to mute or unmute them.

Image
As always, if you liked what we did here: Support the patch.

Today's Patch Items, for the fair price of $9, is the "Foxtop".

Store Description wrote:Image$9This slyest fox of the forest wags its tail in exuberant joy at seeing you.


All Gold & Silver subscribers have been awarded the "Foxtop", free of charge.

In the Pipe
-----------------------
  • We have taken an extended break from the forums over the summer as you may have noticed. We have, however, been working. New developments are in the pipe. Looking forward to catching up on PMs and such. Glad to be back!
  • Again urging any custom client maker who wishes to stay relevant to get with the new rendering times. Support for the old resources will be dropped at some point.
  • Our primary development direction is toward object-controlled-objects.
  • Time to... like us on Facebook?
  • Time to... follow us on Twitter?

UPDATE YOUR CLIENTS... for the client custom image GUI to work properly.

Enjoy!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Colorful Carpet

Postby DonVelD » Thu Sep 12, 2024 3:47 pm

w16
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Re: Game Development: Colorful Carpet

Postby awac10 » Thu Sep 12, 2024 3:49 pm

w16
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Re: Game Development: Colorful Carpet

Postby _Scipio » Thu Sep 12, 2024 3:51 pm

bravo
mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.

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Re: Game Development: Colorful Carpet

Postby Baba_Ji » Thu Sep 12, 2024 3:51 pm

jorb wrote:[*] Added support for "Mute":ing obnoxious players. You can right-click on a player name in a chat channel to mute or unmute them.


How do you unmute someone who's messages you can't see, several days later?
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Re: Game Development: Colorful Carpet

Postby veme » Thu Sep 12, 2024 3:52 pm

w16 guys, c'mon
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Re: Game Development: Colorful Carpet

Postby loftar » Thu Sep 12, 2024 3:53 pm

Baba_Ji wrote:How do you unmute someone who's messages you can't see, several days later?

By right-clicking the player in question.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Game Development: Colorful Carpet

Postby DonVelD » Thu Sep 12, 2024 3:54 pm

how in the hell do you unmute a realm chat user
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Re: Game Development: Colorful Carpet

Postby Audiosmurf » Thu Sep 12, 2024 3:54 pm

I love the preview thing, definitely a good upgrade.
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge

NORMALIZE IT
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
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Re: Game Development: Colorful Carpet

Postby gravesmerch » Thu Sep 12, 2024 3:55 pm

screenshot says w15, lol
Last edited by gravesmerch on Thu Sep 12, 2024 3:57 pm, edited 1 time in total.
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