jorb wrote:Aiming with ranged weapons can no longer be canceled, meaning you have to stand still for some time if deciding to aim with a ranged weapon, hopefully enforcing more intentionality in training your aim on targets.
So now when using bow you are just stunned? As a person who tried to used a bow this is just bad.
jorb wrote:SUGGESTION: It has been suggested that it would be good if the block weight were reduced when moving (as it was in Legacy). If there is some consensus that this would be a good change, it is one we are willing to entertain. Feel free to opine.
Haven 2.0 is not legacy, combat is a bit different here so please don't.
jorb wrote:Removed build preventing obstacle from around Cave Entrances in the overworld. It is now, again, possible to build near Cave Entrances.
Then can we at least make it impossible to block Cave Entrences in any way? Like building a pclaim on the cave enterence?
For the combat changes it would be great that Flex would be changed in a way that it will deal some blue dmg so it will not be used as a tool for execute without any chance to KO yourself