by BiggestWeed » Wed Nov 20, 2024 11:09 pm
I'm just going to ignore the "Everyone on Haven is awful and will kill you no matter what posts" as there's no point in arguing it.
Haven and Hearth is not the ultra edgelord game without equal you think it is.
Rust, Ark, DayZ, SS13 all have features like this with communities that are more than or at least as toxic as a small fraction of you are.
I understand someone hurt your feelings and I'm very sorry you haven't gotten past it.
For the leech issue, just make it so you can't add equipment to a surrendered player.
Seems like a pretty simple solution for a niche issue.
For the "take their armor off then attack then for greater damage" issue, I think that really only applies to more seasoned players who probably wouldn't surrender anyways.
For the average beginner taking off their nettle shirt isn't going to affect how much damage you do to them if they even have one at all.
Honestly the more I think about this the more fun it sounds.
Imagine taking the water off someone so they can't run then forcing them to do bitchwork like terraforming your base.
Then it becomes a prison break situation for the captured player trying to find a break where they can hearth out.
If they fail then it's the same penalty (getting fucked on) as it would have been anyways.
I run into 20-30 pvers for every one pvper so the thought that no one exists in the middle ground is just retarded and you all need to stop projecting.
This feature works in other games without issue and apart from the genuine concerns of being able to do more damage than would be applied when getting attacked normally I see no real drawbacks from adding it.