Fostik wrote:vatas wrote:I don't have the experience to comment on PvP implications - but if Jorb manages to remove the constant water drinking from PvP, in a way that isn't universally hated, civil actions should just drain energy bar directly? This would represent Hearthling laboring at a steady pace that they can maintain for long periods?
Yeah, that.
I generally think stamina can be removed, whereas all types of activities can tire you in one way or another, making you do it slower.
E.g. after long time of running you will only able to run on 3rd speed, and then on 2nd.; digging too much will increase time required to dig, or less soil processed at time; chopping large amount of trees without stop make you slower etc
I actually kinda like this idea