Kiklington wrote:SpacePig wrote:jorb wrote:We've been developing, and here's what's new.
Enjoy!
Excellent. Now we also need to make it so that absolutely all items that are picked up from bodies or from other people's claims cannot be sold through a trading post or transferred through an exchange.
So that any player can see whether these items are legal or stolen.
Room temperature iq statement
Unironically this. Just add a stinky text in the mouse-over of a small icon until the item is no longer scented. more simple and I can still buy stolen goods from nefarious cloaked figures
Kiklington wrote:you dont need to explain it any further for it to be obvious that its a dumb idea.
if i take a bar of metal and add it to the other 9 bars of metal in an anvil, is that anvil marked as stolen?
if i KO someone who KO'd one of my friends and stole their gear, and steal said gear back, are those stolen goods that have been returned to my friend now forfeit in any potential future trades?
if i kill a person, take their corpse, and wait for their body to decompose and thus conveniently drop all their equipment onto the ground where i can then collect it without ever leaving a theft scent, what is then done with my stolen equipment?
go outside. its a video game. larping about muh crimes is insanely weird, antisocial behavior.
In this case the anvil has to be transformative or funny and clearly satire