Dungeon Decay

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Dungeon Decay

Postby Antvgr » Wed Mar 12, 2025 1:28 pm

I suggest to introduce dungeons decaying. Currently only lairs decay, while dungeons stay forever. With dungeons being limited in number for the whole world, that makes people living outside of central continent and new players to never ever see them.

At this point of the world all the underground dungeons are spawned and locked in someone's mines, who obviously don't clear them for whatever reason and new ones wont spawn.
While Ant/Bee/Beaver dungeons can be found overworld, they are typically somewhere in starting continent, or walled in by people. (I have seen plots, where dungeons are used as decorations, behind defenses).

There is no reason not to introduce decay to them.
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Re: Dungeon Decay

Postby MachineLegend » Wed Mar 12, 2025 1:35 pm

+1
Is this the real life?
Or is it fantasy?
Caught in a landslide...
No escape from reality...
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Re: Dungeon Decay

Postby Audiosmurf » Wed Mar 12, 2025 1:48 pm

I tend to agree, but think the numbers should be pretty conservative. Like, maybe they explode after not being cleared for 30 (IRL) days or something.
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Re: Dungeon Decay

Postby animary » Sun Mar 16, 2025 7:11 pm

"I have seen plots, where dungeons are used as decorations, behind defenses"

Two worlds ago I had an ant dungeon on my farm (extended my claim before noticing it was there), someone advised me to use it for storage rather than destroying it. I never went past the first room, but that room was huge. Eventually I had all my metal bars, ropes, fabric, and leather stacked down there; along with a rope walk, crucible, loom, and trough (had several horses, cows, and sheep down there for a while); had a couple dozen garden pots down there, but it was a pain using an inventory full of water skins to keep a barrel of water filled for them. Discovered you cannot plow, plant, mine, or pave down there; cannot build any structure, kiln, or extractor; cannot take a wheelbarrow or cart inside (though can build and use them inside); cannot ride a horse into the dungeon, though can lead any leashed animal inside, and can ride horse once inside (and can click exit and leave while on horseback). All this for only nine tiles taken up on my claim. And, as far as I know, no one could tunnel into that.
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