SnuggleSnail wrote:It'd be kinda cool to try and force heavily wounded people to go outside so they have a good chance of dying when I find them.
That said, radiant quests suck ass and nothing is ever going to make them fun. IMO, rewards should be attached to fun parts of the game people actually want to do.
Users browsing this forum: Google [Bot], Semrush [Bot] and 42 guests