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DeadlyPencil
- Posts: 924
- Joined: Sat Nov 21, 2009 12:17 am
Re: Clay to brick quality lowered after server crash
they just need to give the moderators a task of cataloging all the outstanding bugs in the game and keeping the list updated.
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Clay to brick quality lowered after server crash
mods need to be able to sticky threads or there needs to be some "elevated" subforum of bugs to move things toDeadlyPencil wrote:they just need to give the moderators a task of cataloging all the outstanding bugs in the game and keeping the list updated.
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Tacheron
- Posts: 837
- Joined: Fri Apr 16, 2010 12:11 pm
Re: Clay to brick quality lowered after server crash
Yup, cause I used the search function, but couldn't find anything specific to what I was looking for (or I just didn't phrase it the same
) and I wasn't about to read through 64 pages of topics.
This is not a test of power
This is not a game to be lost or won
Let justice be done
This is not a game to be lost or won
Let justice be done
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Clay to brick quality lowered after server crash
Two subforums without the ability for john doe to create new threads where stuff is moved into:sabinati wrote:mods need to be able to sticky threads or there needs to be some "elevated" subforum of bugs to move things toDeadlyPencil wrote:they just need to give the moderators a task of cataloging all the outstanding bugs in the game and keeping the list updated.
"Open bugs" receives threads with confirmed bugs (merged together to have one thread per bug only)
"Solved issues" receives solved issues (doh)
So Loftar could just grab one thread from "Open bugs", squish the critter and then move the thread to solved.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Oblivior
- Posts: 404
- Joined: Sun Jul 11, 2010 1:39 am
Re: Clay to brick quality lowered after server crash
The same thing seems to happenj with smelters.Granger wrote:That will be good, since the area also has a chance to be unloaded in case no toon is nearby.loftar wrote:Hmm, interesting. I never thought of that. Actually, it's the oven's quality itself which counts as 10 while processing reloading ovens. Will fix.
This could lead to q reset should you just stroll away a bit to do other things while a kiln is burning.
Maybe while on it check if same problem affects other objects consuming fuel (smelter, alloying crucible, oven) ?