Rare boss monsters

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Rare boss monsters

Post by Jackard »

i'd like to see giant monsters in games but only if fighting them actually means you are fighting a giant and not just chipping away at the toes of an oversized hitbox

shadow of the colossus forever
Bio
Posts: 14
Joined: Mon Aug 10, 2009 8:34 pm

Re: Rare boss monsters

Post by Bio »

Erik_the_Blue wrote:I agree with sonerohi. Having monsters sitting around waiting to be attacked is boring. Having them drop something special makes them mere resources. Real monsters should pose a real threat to communities on the fringe of civilization. On the other hand, if there were a small chance that creatures in Mordor could spawn as a "dire" version, and drop a superior version of the normal drop, it'd make Mordor even more threatening and give people a reason to hunt out there besides LP.
I was thinking that they would free roam around Mordor, and maybe wander out into the more civilised areas of the world every once in a while. Also, Maybe have so much strength that you /would/ need a twn to take 'em down.

As course, being over powered means the risk of the Permadeath would scare people away. So maybe... If one kills you, you respawn at the RoB? Just a thought, because you'd need expendable legions of Hearthers to take 'em down.
Character ingame: Biohazard
Member of: The Metanet Camp (Soon to be Metanation)

http://forum.therealn.com
User avatar
Erik_the_Blue
Posts: 218
Joined: Mon Jun 22, 2009 10:15 am

Re: Rare boss monsters

Post by Erik_the_Blue »

Not if we focus on bloodlines instead of individual characters and allow for epic characters to be developed. So even though you might be a mere grunt following some hero-to-be who's off to fight a dragon and get killed in the process, your reincarnation would get some perk for having an ancestor that traveled with a hero to fight said dragon.

A bit divergent, but maybe if a monster kills you, there would be a brief period in which a healer could come revive you, so you wouldn't necessarily have to reincarnate.
Bio
Posts: 14
Joined: Mon Aug 10, 2009 8:34 pm

Re: Rare boss monsters

Post by Bio »

Erik_the_Blue wrote:A bit divergent, but maybe if a monster kills you, there would be a brief period in which a healer could come revive you, so you wouldn't necessarily have to reincarnate.
The fact that the healer would have to go up to the dragon takes us back to my point. =/
Character ingame: Biohazard
Member of: The Metanet Camp (Soon to be Metanation)

http://forum.therealn.com
User avatar
Erik_the_Blue
Posts: 218
Joined: Mon Jun 22, 2009 10:15 am

Re: Rare boss monsters

Post by Erik_the_Blue »

If the dragon wanders, and the period is at least an hour or two, then it's only a possibility, not a fact. Still, the healer would probably want bodyguards. Giant/powerful beasts might also move a bit slower to give people a chance to run away (though it should be a choice made at the beginning of the encounter).
kholhaus
Posts: 34
Joined: Sat Aug 08, 2009 8:08 am

Re: Rare boss monsters

Post by kholhaus »

Giant monsters should have special combat systems, something like targetting body parts instead of the full body. I've seen multiple bodies working as one before, in other games.

If you manage to cripple the mega-beast's leg, then next time you encounter it, it will be slightly slower and have scars all over said part.
User avatar
PhaedrothSP
Posts: 544
Joined: Sat Aug 01, 2009 6:07 am

Re: Rare boss monsters

Post by PhaedrothSP »

kholhaus wrote:Giant monsters should have special combat systems, something like targetting body parts instead of the full body. I've seen multiple bodies working as one before, in other games.

If you manage to cripple the mega-beast's leg, then next time you encounter it, it will be slightly slower and have scars all over said part.
That would be a good idea, and maybe even parts that can be cut off.
Like if you manage to some how cut off its tail, you can harvest that for a mini reward if the beast some how manages to escape.
User avatar
jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Rare boss monsters

Post by jorb »

Image
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
kholhaus
Posts: 34
Joined: Sat Aug 08, 2009 8:08 am

Re: Rare boss monsters

Post by kholhaus »

Jorb wins the internets.
User avatar
Laremere
Posts: 736
Joined: Fri May 29, 2009 9:02 pm

Re: Rare boss monsters

Post by Laremere »

Would that be a new ent sprite?

Random thought for ents if you haven't already figured out how they work: Ents could be a rare occurance in forests that show up when you start chopping a tree down. The only way to use any wood in the forest is to kill it, otherwise it will just keep attacking whenever you try to chop down a tree.
Image

Return to “Critique & Ideas”