Sadly, this is true. The current scents system for some unknown reason favors evildoers.dra6o0n wrote:The fact that the game is unbalanced, having griefers running rampant.
-
novaalpha
- Posts: 1490
- Joined: Sun Dec 26, 2010 11:42 pm
- Location: Sparta
Re: No for teleportation
-
ViciousGamer04
- Posts: 530
- Joined: Sat Feb 20, 2010 8:47 am
Re: No for teleportation
In a way you could say the "Travel Weariness" is a cool-down but I suppose if you have a lot of wine on the ready...dra6o0n wrote: Having teleportation with real time cooldowns prevent spamming of skill.
-
ImpalerWrG
- Posts: 470
- Joined: Tue Feb 02, 2010 10:17 am
Re: No for teleportation
What as opposed to a total lack of scents? What you mean is it's not adequate to prevent griefing. Given the higher population densities and little in the way or organized states able to impose order it is certainly the wild west out their right now I'll grant you that,. Also I think all that lethal animal attack stuff has just made life cheaper in most peoples eyes. Generally I think crime scenes should be harder to track but scents should be easier to use.novaalpha wrote:Sadly, this is true. The current scents system for some unknown reason favors evildoers.dra6o0n wrote:The fact that the game is unbalanced, having griefers running rampant.
-
TheYatesMachine
- Posts: 18
- Joined: Wed Jun 23, 2010 7:52 am
Re: No for teleportation
.
Last edited by TheYatesMachine on Wed Dec 21, 2011 2:55 am, edited 1 time in total.
-
novaalpha
- Posts: 1490
- Joined: Sun Dec 26, 2010 11:42 pm
- Location: Sparta
Re: No for teleportation
Something like this.ImpalerWrG wrote:What as opposed to a total lack of scents? What you mean is it's not adequate to prevent griefing. Given the higher population densities and little in the way or organized states able to impose order it is certainly the wild west out their right now I'll grant you that,. Also I think all that lethal animal attack stuff has just made life cheaper in most peoples eyes. Generally I think crime scenes should be harder to track but scents should be easier to use.novaalpha wrote:Sadly, this is true. The current scents system for some unknown reason favors evildoers.dra6o0n wrote:The fact that the game is unbalanced, having griefers running rampant.
Currently it's people who can break palisades / camper rams 24/7 abusing people who can't do that.