sabinati wrote:picture this: a guy takes your boat full of stuff while you are on the shore a few steps away. are you a criminal for killing him then and there and taking your stuff back? are you a criminal for following him back to his claim and stealing your boat full of stuff back before he has a chance to take it inside his pallisade? to the game, you are, so this person could come track you and kill you and not leave a scent. not to mention this makes any kind of ongoing conflict impossible.
karma doesn't really work either. what if you only kill bad guys? you should have bad karma then?
Well, there's no way to prove it's really your boat unless some sort of theft scents were introduced to boats too (for example, boat belongs to the person who last used it, or to nobody if the boat was abandoned for, for example, 1 day). It would however create problems when multiple friendly persons use it.
It is also questionable if it is justified to kill a person over a theft but that is a discussion for another topic I guess, since there are no laws in the game.