we're camped in teh shadow of 3 citys, sadly it seems that those citys are never online =.=;TeckXKnight wrote:No, sorry. But shotgunn is correct, you are in a dangerous area. Leave and look for greener pastures. Even if you stay with your friends, I advise staying in the shadow of a larger city that keeps its grid clean of griefers and thieves.
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homsikpanda
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Re: Tif?
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TeckXKnight
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- Location: How Do I?
Re: Tif?
Those aren't very good cities then -- if cities at all.homsikpanda wrote:we're camped in teh shadow of 3 citys, sadly it seems that those citys are never online =.=;TeckXKnight wrote:No, sorry. But shotgunn is correct, you are in a dangerous area. Leave and look for greener pastures. Even if you stay with your friends, I advise staying in the shadow of a larger city that keeps its grid clean of griefers and thieves.
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Tif?
Get a good idea of how your surrounding terrain looks then go onto the world map and figure it out.
http://www.algeralith.info/HavenMap/
http://www.algeralith.info/HavenMap/
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homsikpanda
- Posts: 150
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Re: Tif?
i tried that once but the graphics made my eyes hurt =/Kearn wrote:go play dwarf fortress, i'll see you in 5 minuteshomsikpanda wrote:=.=; great now i get to relevel all over again, god this game has such a steep learning curve D:
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Sevenless
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- Location: Canada
Re: Tif?
Hey now, I still love dwarf fortress. I'm just waiting for them to build up the ability to have inbuilt goals for later game.
That being said, I'm beginning to agree with Teck on this issue. Find a large city that's not outright hostile, and bloody stay near it. Any area that's "wilderness" will also be nearly completely devoid of rangers actively hunting the bad guys. Without anything to stop thieves/murderers they just go crazy. I'm <1 month playing the game and I've mostly done small group living away from bigger towns. Hasn't been amusing so far.
That being said, I'm beginning to agree with Teck on this issue. Find a large city that's not outright hostile, and bloody stay near it. Any area that's "wilderness" will also be nearly completely devoid of rangers actively hunting the bad guys. Without anything to stop thieves/murderers they just go crazy. I'm <1 month playing the game and I've mostly done small group living away from bigger towns. Hasn't been amusing so far.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system