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sabinati
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Re: Quilty 72 water
world 3 was 11x11 with spawns only in the central 5x5, and less people than we have now...
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Girlinhat
- Posts: 317
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Re: Quilty 72 water
You may not have heard, I know, it's a bit of a secret, but... this isn't world 3.
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ElGato
- Posts: 1945
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Re: Quilty 72 water
You may have also heard, I know, it's a bit of a secret, but... Loftar used the same mapgen.Girlinhat wrote:You may not have heard, I know, it's a bit of a secret, but... this isn't world 3.
And sab don't even bullshit. There will always be water nodes out there that haven't been discovered.
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!
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Valten21
- Posts: 2053
- Joined: Thu Feb 25, 2010 7:40 pm
- Location: Vancouver, Canada
Re: Quilty 72 water
I have to agree with Gato on this one. Don't forget to check your cave lakes.
You may have foiled the plans of BAD-EVIL this time, but there is no rest for the wicked.
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Zampfeo
- Posts: 652
- Joined: Sun Apr 25, 2010 8:30 pm
- Location: USA
Re: Quilty 72 water
And well nodes.Valten21 wrote:I have to agree with Gato on this one. Don't forget to check your cave lakes.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Quilty 72 water
It was a guess on my part. There's luck involved obviously.ElGato wrote:You may have also heard, I know, it's a bit of a secret, but... Loftar used the same mapgen.Girlinhat wrote:You may not have heard, I know, it's a bit of a secret, but... this isn't world 3.
And sab don't even bullshit. There will always be water nodes out there that haven't been discovered.
The place I'm living in is hell for water. The entire lake I'm on doesn't have a single water node in it, I've spent hours searching. Within a 20 minute boating distance there's a single Q60+ water node (claimed down to Q10 I might add) and a smattering of Q20 or lowers.
That being said, where I first spawned in W5 there was 3 Q40+ nodes within 5 minutes boating distance.
But I agree with sab. It's true there'll always be unclaimed water nodes out there, but population density has been rising. The chance that the good Q nodes will be unclaimed is slowly dropping as world population increases.
P.S. My original guess was 3-4 Q60+ per supergrid, but I decided to play it a little more conservative. I'm starting to think that's a little low but you've got more experience than me. Throw out a number if you want.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Zampfeo
- Posts: 652
- Joined: Sun Apr 25, 2010 8:30 pm
- Location: USA
Re: Quilty 72 water
That's about right if you count nodes that don't actually touch water.Sevenless wrote: P.S. My original guess was 3-4 Q60+ per supergrid, but I decided to play it a little more conservative. I'm starting to think that's a little low but you've got more experience than me. Throw out a number if you want.
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
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Re: Quilty 72 water
in a world that is 20% of the area with 200% of the players?ElGato wrote:You may have also heard, I know, it's a bit of a secret, but... Loftar used the same mapgen.Girlinhat wrote:You may not have heard, I know, it's a bit of a secret, but... this isn't world 3.
And sab don't even bullshit. There will always be water nodes out there that haven't been discovered.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Quilty 72 water
I'm 100% sure I found a Q70+ node that was like that. Hell it could be Q100+ The Q11 water on the edge went for two full screens on enders (And I was actually traveling to the center of it). The river ended at Q12, I built on every well spot in the area but all I ended up with was wells in a massive circle with water no higher than Q15. It was absolutely heartbreaking.Zampfeo wrote:That's about right if you count nodes that don't actually touch water.Sevenless wrote: P.S. My original guess was 3-4 Q60+ per supergrid, but I decided to play it a little more conservative. I'm starting to think that's a little low but you've got more experience than me. Throw out a number if you want.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Zampfeo
- Posts: 652
- Joined: Sun Apr 25, 2010 8:30 pm
- Location: USA
Re: Quilty 72 water
Ah yes, I hate that. I know of a lake that has q30-60 clay along it's banks and likely around q80+ on the peak, which is directly in the center of it.Sevenless wrote:I'm 100% sure I found a Q70+ node that was like that. Hell it could be Q100+ The Q11 water on the edge went for two full screens on enders (And I was actually traveling to the center of it). The river ended at Q12, I built on every well spot in the area but all I ended up with was wells in a massive circle with water no higher than Q15. It was absolutely heartbreaking.Zampfeo wrote:That's about right if you count nodes that don't actually touch water.Sevenless wrote: P.S. My original guess was 3-4 Q60+ per supergrid, but I decided to play it a little more conservative. I'm starting to think that's a little low but you've got more experience than me. Throw out a number if you want.