Well, guess i'll have to quit

General discussion and socializing.
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burgingham
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Joined: Fri Aug 14, 2009 10:58 pm

Re: Well, guess i'll have to quit

Post by burgingham »

Did you ever try playing in a town btw? From what I understood by reading most of your posts you have always been a hermit. Maybe that would add a new experience to HnH for you?
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sabinati
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Re: Well, guess i'll have to quit

Post by sabinati »

i agree with a lot of what you're saying jeff, and i'm sad to see so many old friends leaving. you are one of my favorites in this community.
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Jeff
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Joined: Wed Aug 12, 2009 1:14 am

Re: Well, guess i'll have to quit

Post by Jeff »

burgingham wrote:Did you ever try playing in a town btw? From what I understood by reading most of your posts you have always been a hermit. Maybe that would add a new experience to HnH for you?
Actually, i've been in a town for a good part of world 3 (I spawned right next to the Codexia guys that time). I joined them in world 4 as well (I lived outdoor, but i couIdn't play a lot due to a thesis i was working on; unfortunately that world finished before i could do the same with the thesis) and i was joined a little village this time as well, with some friendly neighbor. I've been really an hermit just on world 2 and i've been able to accomplish quite a bunch of things. I remember when me and a friend traveled for something like 10 hours (not in the same session, of course) and then found an iron mine; and when boats were implemented, we were able to find a silver and a gold mine as well (and we never claimed it, by the way; it was simply too far from any sign of civilization to be discovered randomly*). Those were quite nice times.
I lived near the RoB, with a measle palisade but with thane's rings and other jewelry. It was just a matter of seeming poor.After all, you can't be robbed of things no one knows you have. :lol:

*at least 4/5 hours by boat, starting near the RoB. Actually, someone may have discovered the mine when me and my friend stopped playing. But, well, we didn't need it anymore.
"I'm just an humble farmer, after all"
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barracuda546
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Joined: Sun Jul 25, 2010 12:58 am

Re: Well, guess i'll have to quit

Post by barracuda546 »

There is always a merchant robe in narfell for you ;(
"If you want to go quickly, go alone. If you want to go far, go together."
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brohammed
Posts: 526
Joined: Sun Jun 20, 2010 2:41 pm

Re: Well, guess i'll have to quit

Post by brohammed »

I retract my earlier glib remark.

Hope to see you in Salem.
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Kaios
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Joined: Fri Jul 30, 2010 2:14 am

Re: Well, guess i'll have to quit

Post by Kaios »

Jeff wrote: - Being peaceful in this game is a pain on the ass, since you can simply steal and kill without consequences if you're organized to do so. Being a criminal is far too advantageous.
Nah you're wrong about this one. Haven't you seen all the intelligent people supporting the use and "fairness" of vaults as well as lambasting any suggested fix for such "features?"

Being a criminal isn't advantageous at all you know. It's not like any hypocritical people complain or cry when something happens to them by said vault users.
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Potjeh
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Joined: Fri May 29, 2009 4:03 pm

Re: Well, guess i'll have to quit

Post by Potjeh »

Because surgery with a chainsaw is better than no surgery, amirite?
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Kaios
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Joined: Fri Jul 30, 2010 2:14 am

Re: Well, guess i'll have to quit

Post by Kaios »

Depends on the type of surgery. If you're removing a limb, sure, why not. Is it the best method? No. Is it the worst? Probably not.
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Potjeh
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Re: Well, guess i'll have to quit

Post by Potjeh »

We're talking lobotomy here.
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Mopstar
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Joined: Wed Dec 02, 2009 6:03 pm

Re: Well, guess i'll have to quit

Post by Mopstar »

Potjeh wrote:We're talking lobotomy here.
actually made me laugh
Wolfang wrote:
+1 I don't know how he did it, but Mopstar did steal his own stuff. You have to be a pretty hardcore thief to be able to steal your own things!

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