Palisade positioning

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Sitting_Bill
Posts: 503
Joined: Tue Mar 15, 2011 12:35 am

Re: Palisade positioning

Post by Sitting_Bill »

Sorry to bump this old thread... but I have a question about this cliff-jumping nonsense. If I build buildings flush against the base of the cliff, will they be able to jump over them as well? If I later put a wall at the base of the cliff, does that prevent the jumping?

EDIT: ie is it best to leave room for a nice brickwall at the base of the cliff?
in game character: Gunnar of Hlidarendi
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DatOneGuy
Posts: 5553
Joined: Sun Apr 18, 2010 7:50 am
Location: I'm in Miami, trick.

Re: Palisade positioning

Post by DatOneGuy »

Sitting_Bill wrote:Sorry to bump this old thread... but I have a question about this cliff-jumping nonsense. If I build buildings flush against the base of the cliff, will they be able to jump over them as well? If I later put a wall at the base of the cliff, does that prevent the jumping?

EDIT: ie is it best to leave room for a nice brickwall at the base of the cliff?
Leave room for a brickwall incase.

Never trust a cliff as a wall, even with 'jumpings' fixed, you never know. Even if the brickwall own't protect you from jumps, have it.
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Sitting_Bill
Posts: 503
Joined: Tue Mar 15, 2011 12:35 am

Re: Palisade positioning

Post by Sitting_Bill »

Cool - thanks for your advice, much appreciated.
in game character: Gunnar of Hlidarendi

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