World 6

Announcements about major changes in Haven & Hearth.
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juhubert
Posts: 398
Joined: Sat Aug 08, 2009 7:01 pm
Location: World Central

Re: World 6

Post by juhubert »

so still no golden throne for me?

why did i come back then?

ah, ofc - the community :mrgreen:

oh, and could i have my hermine cloak back please!
Last edited by juhubert on Mon Oct 24, 2011 8:30 pm, edited 1 time in total.
Wanderer through worlds and ages
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rye130
Posts: 2557
Joined: Mon Feb 01, 2010 9:41 pm

Re: World 6

Post by rye130 »

Fuck. Give us more than just removing charter stones. Remove all teleportation.

viewtopic.php?f=25&t=22882

Read the end of this thread to see a good discussion about removing teleportation.
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Redlaw
Posts: 1638
Joined: Sun Oct 02, 2011 10:58 pm

Re: World 6

Post by Redlaw »

This means no more dead village claims, ya I would need to work from the start again.

But if it also means the game is more stable over all that will be great. I cannot wait ^_^.

For a new person to the game a world reset (since the people int he world kind of where not to active) means a lot lol.

It also proves that you are still about which is also a big thing for many people. Thank you for at least showing that. I hope things go smoothly from now on.
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burgingham
Posts: 8486
Joined: Fri Aug 14, 2009 10:58 pm

Re: World 6

Post by burgingham »

Will not get any better. :/
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LadyGoo
Posts: 2767
Joined: Sat Jul 09, 2011 9:06 am

Re: World 6

Post by LadyGoo »

loftar wrote:
Daji wrote:World6 is just a new map so? no new system or items implented?
Unfortunately not. :(

At least it made me come back to the forums again. I've been avoiding them since the hard-drive crash. :)
Hey, Loftar, could you make it possble to break idols and auth. objects by a ram? :P
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barracuda546
Posts: 941
Joined: Sun Jul 25, 2010 12:58 am

Re: World 6

Post by barracuda546 »

Atleast do something interesting like increasing the rate of leveling in crops and stuff..
"If you want to go quickly, go alone. If you want to go far, go together."
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boshaw
Posts: 1612
Joined: Tue Jun 01, 2010 10:22 pm

Re: World 6

Post by boshaw »

barracuda546 wrote:Atleast do something interesting like increasing the rate of leveling in crops and stuff..

Or just keep it down and surprise us in a week or so with some big/different update to make it interesting
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Daji
Posts: 321
Joined: Tue Jan 18, 2011 9:32 pm
Location: I'm a wizard!

Re: World 6

Post by Daji »

loftar wrote:Unfortunately not. :(

At least it made me come back to the forums again. I've been avoiding them since the hard-drive crash. :)
Pff.. I wasn't hoping for that kind of answer ;) don't try to avoid the forums for that kind of problems, we (and I think I can speak for the rest of the community) can clearly understand that's mechnical/time/source problems
The worst thing is the blackhole of communications, it's give an uncertain feeling about the projet (but you can hopefully hide behind Salem)


but I really want to draw new items!
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hiro
Posts: 151
Joined: Wed Apr 28, 2010 4:49 pm

Re: World 6

Post by hiro »

boshaw wrote:
barracuda546 wrote:Atleast do something interesting like increasing the rate of leveling in crops and stuff..

Or just keep it down and surprise us in a week or so with some big/different update to make it interesting
nice idea,better then just wipe ...
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Burmo
Posts: 50
Joined: Tue Jan 25, 2011 11:43 am

Re: World 6

Post by Burmo »

Will the clients need re-newing or anything?

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