WHAT A HELL IS THAT?!

Forum for discussing in game politics, village relations and matters of justice.
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Valten21
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Re: WHAT A HELL IS THAT?!

Post by Valten21 »

Well, to be honest if Loftar didn't step in, the ram would of failed to statues, banner, or waves of alts. Any combination of these actually. Same result.
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Onionfighter
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Re: WHAT A HELL IS THAT?!

Post by Onionfighter »

bmjclark wrote:Not a bug, an abuse of mechanics for sure, but our ram like this was allowed at kiribilli so this baffles me. But i don't really want to scare devs away from intervening ever, so i'm not gonna say any more =s. Just that i don't agree with this at all.
Did the devs actually know about it?
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eL_Diablo
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Re: WHAT A HELL IS THAT?!

Post by eL_Diablo »

in w6 a lot of bugged vaults like this viewtopic.php?f=29&t=24098
in this time
vacilek wrote:crossroad can be destroyed by another ram. there is no differences between crossroad, house, strongbox and brickwall at all
and devs preffered to salt the ram. just lol :lol:
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APXEOLOG
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Re: WHAT A HELL IS THAT?!

Post by APXEOLOG »

Ah now i see, devs are completely retards.

My applose to Oddimonium - sweet anal friends of devs (i think they dont know how to play this game, that's why they cry so much every time they see a ram)
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Monkeytofu
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Re: WHAT A HELL IS THAT?!

Post by Monkeytofu »

Lots of angry Krokodil addicts in here.
[13:09:52] <shadowchris> u seduce to name calling?
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bmjclark
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Re: WHAT A HELL IS THAT?!

Post by bmjclark »

Onionfighter wrote:
bmjclark wrote:Not a bug, an abuse of mechanics for sure, but our ram like this was allowed at kiribilli so this baffles me. But i don't really want to scare devs away from intervening ever, so i'm not gonna say any more =s. Just that i don't agree with this at all.
Did the devs actually know about it?
You know, i could of sworn someone from kiribilli posted a thread before hand, but it would seem not. My bad. Guess they only found out afterwards unless someone from kiribilli reported it while it was there.
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anastaishia
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Re: WHAT A HELL IS THAT?!

Post by anastaishia »

mmm...sweet butthurt from dis :)
upd:Looks like Sanjū Rashōmon from Naruto :lol:
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Last edited by anastaishia on Tue Dec 20, 2011 12:49 pm, edited 2 times in total.
vacilek
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Re: WHAT A HELL IS THAT?!

Post by vacilek »

anastaishia wrote:mmm...sweet butthurt from dis :)
толсто
anastaishia
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Re: WHAT A HELL IS THAT?!

Post by anastaishia »

vacilek wrote:
anastaishia wrote:mmm...sweet butthurt from dis :)
толсто
I dont understand russian :oops:
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burgingham
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Re: WHAT A HELL IS THAT?!

Post by burgingham »

Dis is partially right here though. There was no reason for Loftar to do this...especially his way of doing it seems rather odd.

Crossroads are no different from walled rams, in fact they are usually even harder to place. There are so much worse things happening in game at all time and he shoudln't have chosen this one to start intervening.

Then again it will always cause a shitstorm (which is why the devs hate intervening at all) no matter where he starts or what he does.

We did as Valtens picture shows the same in w5, but that doesn't mean this is a good game mechanic. Of course it is an abuse to surround your siege engine with something that was meant to be a warp point. The same for walls. Brickwalls are not meant to surround rams. Just because practices have been around long enough to look like accepted standards doesn't make it true. Many many many things are abused rather than used in game without anyone even noticing anymore. Nontheless such things need fixing. How putting giant stones in a void in front of a ram fixes things is puzzling me, but who am I to judge our gods.

Fact is there are other things that need Loftars attention more. Fact is that he also isn't exactly wrong in doing this though since the Russians did abuse game mechanics here. We did the same yes and I understand how it looks like "Jorbs anal friends" all over again that we got away with it and you don't. Nontheless you abused game mechanics here and have no reason to complain.

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