same way magnets do.loftar wrote:Hot swap bays, how do they work? ^^Redlaw wrote:Power running threw it = might have a spark to last a life time.
MAGIC
same way magnets do.loftar wrote:Hot swap bays, how do they work? ^^Redlaw wrote:Power running threw it = might have a spark to last a life time.
That's FM (Freaking Magic).mitchdevano wrote:same way magnets do.loftar wrote:Hot swap bays, how do they work? ^^Redlaw wrote:Power running threw it = might have a spark to last a life time.
MAGIC
Mastershake wrote:I'm EST time, will it be back on within say 3pm to 6pm? I need to finish my palisade!
Screw your palisade,loftar wrote: It shouldn't necessarily need to take more than five minutes, but I guess it depends on how long Hetzner needs to do the physical replacement and whether any unexpected problems turn up afterwards.

burgingham wrote:In a game that breeds paranoia information is everything.
No idea just know its not that safe at times.loftar wrote:Hot swap bays, how do they work? ^^Redlaw wrote:Power running threw it = might have a spark to last a life time.
I'm guessing a few hours. If they have to copy the data like last night, about 6 hours. If not, maybe "Could take less than 5mniutes" giver-take time to replace the drive, and anything else.chauer wrote:So I see the site is back up, is there an ETA on the server being back up?
Thank's for a ETA there, i'll go hope my Civ 4 installs or something in the meantime lol.Mastershake wrote:I'm guessing a few hours. If they have to copy the data like last night, about 6 hours. If not, maybe "Could take less than 5mniutes" giver-take time to replace the drive, and anything else.chauer wrote:So I see the site is back up, is there an ETA on the server being back up?
(Figures out how many hours that is)loftar wrote:I'm going to wait with starting the game server until the RAID resync is complete. Currently, the system estimates that to take 526 minutes.