Opportunity knocks?In h&h we got a combat system that makes a high level player unkilleable by even 10000 noobs.
-
Mateusz_Zboj
- Posts: 760
- Joined: Sun Jul 03, 2011 8:03 pm
Re: Combat system discussion vol:XVIII
-
TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Combat system discussion vol:XVIII
Clearly he means newbies who do not have combat skills or Rage yet. In that he is correct, 10,000 brand new alts cannot kill anyone.Mateusz_Zboj wrote:Opportunity knocks?In h&h we got a combat system that makes a high level player unkilleable by even 10000 noobs.
-
Tonkyhonk
- Posts: 4501
- Joined: Fri Sep 10, 2010 6:43 am
Re: Combat system discussion vol:XVIII
actually, 10,000 alts can help, but many people consider it an abuse.
and how come this thread isnt locked yet?
and how come this thread isnt locked yet?
-
pablet
- Posts: 128
- Joined: Wed Dec 28, 2011 12:06 am
Re: Combat system discussion vol:XVIII
Thanks, and not only the just-made alts. We shouldnt consider a fighter only someone who has +100ua and metal armor, you start fighting many time before. In those levels you should be able to pvp too I think. A clear example of a system like h&h were noobs can't participate and veterans are almost inmortal (and this is the only thing they got in common) could be World of warcraft, were 100000000000 couldnt even hurt a high level player. Maybe it's just the way I see a videogame, but for example in Regnum Online, a few characters, if they know how to combat can take down even the best character of the game.TeckXKnight wrote:Clearly he means newbies who do not have combat skills or Rage yet. In that he is correct, 10,000 brand new alts cannot kill anyone.Mateusz_Zboj wrote:Opportunity knocks?In h&h we got a combat system that makes a high level player unkilleable by even 10000 noobs.
Also dagreem i wasnt triying to do those things you say, and it's you who called me retarded again. If you are here to do this just leave the post and go insult somewere else.
-
TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Combat system discussion vol:XVIII
It's about on par with most other CnI threads, does it really deserve to be locked?Tonkyhonk wrote:actually, 10,000 alts can help, but many people consider it an abuse.
and how come this thread isnt locked yet?
-
Avarice
- Posts: 26
- Joined: Sat May 19, 2012 8:39 am
Re: Combat system discussion vol:XVIII
Another brilliant example of the wonderful h&h community.
-
hazzor
- Posts: 2245
- Joined: Sat Sep 17, 2011 11:00 am
Re: Combat system discussion vol:XVIII
well... that's the pointIn h&h we got a combat system that makes a high level player unkilleable by even 10000 noobs.
Oh boy, here I go cheesemaking again...
-
rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: Combat system discussion vol:XVIII
That happens easily in Haven too. Someone with 1000 UA can easily die to someone with 20 UA if the person with 20 UA is more skilled at the system. If they made it so that it was easy to kill someone who has put in much more time and effort into there char when there is perma-death, it'd be absolutely retarded to waste time getting high stats/skill. The balance isn't as bad as you think. Maybe you should learn to use the combat system and try it before you criticize it.pablet wrote:but for example in Regnum Online, a few characters, if they know how to combat can take down even the best character of the game
-
painhertz
- Posts: 6185
- Joined: Sat Jan 22, 2011 2:07 am
- Website: Http://www.noneyafuckinbusyness.com
- Yahoo Messenger: chaosovum
- Location: Louisiana
Re: Combat system discussion vol:XVIII
This entire thread is made moot by the existence of viewtopic.php?f=7&t=17900 this thread.
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
-
Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm