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Sarchi
- Posts: 2517
- Joined: Sat Jun 12, 2010 1:14 am
- Location: 109, -37
Re: No more hearth vaults
Not to sound elitist, but how come you noobs never read/follow the village safety advice outlined in Avu's guide? Even Dis didn't.
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aghmed
- Posts: 238
- Joined: Fri Sep 07, 2012 7:20 pm
- Location: between London and third part of LSD
Re: No more hearth vaults
it will be more common as every noob that want to be 100% safe and don't have lake nearby will have to make one...Silvertron wrote:Spotted a newish mountain vault blocked by mineholes instead of statues today. Guess someone was reading heresighness.
good things that mineholes are way more expensive
ya thats shitty :/zmurrell wrote:too bad island vaults are still safe u noobs
public static class StupidJavaCodeContainer {
/* oh, i love swing. */
class checkOutMyPathfinder{

}}
/* oh, i love swing. */
class checkOutMyPathfinder{

}}
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ghost347
- Posts: 89
- Joined: Wed May 23, 2012 11:38 am
Re: No more hearth vaults
ya guess what underground was never safe and never will be only way to realy make a 100% base is ................ i realy don't think there is one
oh well that shoots all your vaults in the bunns so i'l be come to do some raid hope you got some goodies for me in there
oh well that shoots all your vaults in the bunns so i'l be come to do some raid hope you got some goodies for me in there
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Xcom
- Posts: 1105
- Joined: Wed Dec 14, 2011 1:43 pm
Re: No more hearth vaults
With a population of 40 and diminishing and the server lagging more everyday not going to matter to much if people want to hide behind vaults. Specially this late when the server is on its last leg. If you manage to raid someone your probably going to reduce that population count by another 1 or 2. Force the game to be even more desolate.
Don't know if killing anyone at this point has the same meaning as it did before, now its just a mersey kill. Hard to say who's getting the shorter stick when the victim quits the game.
Don't know if killing anyone at this point has the same meaning as it did before, now its just a mersey kill. Hard to say who's getting the shorter stick when the victim quits the game.
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tempwad
- Posts: 383
- Joined: Thu Feb 10, 2011 1:03 pm
Re: No more hearth vaults
anybody tried to destroy mineholes and brickwalls by a bear?
trapped? masturbate.
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Sarchi
- Posts: 2517
- Joined: Sat Jun 12, 2010 1:14 am
- Location: 109, -37
Re: No more hearth vaults
The bear just falls down the minehole and dies.tempwad wrote:anybody tried to destroy mineholes and brickwalls by a bear?
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tempwad
- Posts: 383
- Joined: Thu Feb 10, 2011 1:03 pm
Re: No more hearth vaults
btw, village idols, personal claim idols - should be tested too.
trapped? masturbate.
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Sarchi
- Posts: 2517
- Joined: Sat Jun 12, 2010 1:14 am
- Location: 109, -37
Re: No more hearth vaults
I don't think bears can bash brickwalls. It sounds like something I remember us testing, and it didn't work.
Trolls bashing brickwalls was done on purpose, I think, in order to invalidate underground vaults.
Trolls bashing brickwalls was done on purpose, I think, in order to invalidate underground vaults.
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Xcom
- Posts: 1105
- Joined: Wed Dec 14, 2011 1:43 pm
Re: No more hearth vaults
I tried BW. Didn't work. If I get the chance will try v-idol and p-idol.
I think V-idol might work but not sure about p-idol as it's never in a vulnerable state so might not be destructible.
I think V-idol might work but not sure about p-idol as it's never in a vulnerable state so might not be destructible.
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Xcom
- Posts: 1105
- Joined: Wed Dec 14, 2011 1:43 pm
Re: No more hearth vaults
Apparently they destroy ACTIVE village idols to. This is truly a messed up bug. I hope Loft hears about this and fixes it.
I did extensive tests on Personal claim idol itself. Its 100% indestructible. Not even bears can touch them.

I did extensive tests on Personal claim idol itself. Its 100% indestructible. Not even bears can touch them.