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elwoodj
- Posts: 109
- Joined: Tue Aug 11, 2009 2:32 pm
- Yahoo Messenger: discord : Elwood#9605
Re: No development tonight?
Server down again? D:
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NaoWhut
- Posts: 4852
- Joined: Sun Aug 30, 2009 11:55 pm
- Location: |.
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Machenoid
- Posts: 185
- Joined: Sun Jul 12, 2009 9:12 pm
Re: No development tonight?
So, basically... You followed the Underpants Gnomes idea model.loftar wrote:I don't really want to document any half-baked ideas, but parts of what we went through was how to fix the fighting system, how to flesh out character development, how to combat the lack of specialization, how to increase the value of playing the game anew with a new character and in what direction we should be taking the development of new fun stuffs.
Half baked is the way they'll stay if you don't ask for input (even if it isn't from us) on the way to get it to where you want it to end up!
The Dwarf is making a plaintive gesture. He doesn't really care about anything any more.
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CG62
- Posts: 591
- Joined: Thu Sep 03, 2009 2:45 am
- Location: <Insert Witty Location Here>
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Yolan
- Posts: 1097
- Joined: Wed Jun 03, 2009 3:26 pm
- Location: Japan
Re: No development tonight?
How does that even follow?Machenoid wrote:So, basically... You followed the Underpants Gnomes idea model.[/url]loftar wrote:I don't really want to document any half-baked ideas, but parts of what we went through was how to fix the fighting system, how to flesh out character development, how to combat the lack of specialization, how to increase the value of playing the game anew with a new character and in what direction we should be taking the development of new fun stuffs.
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: No development tonight?
It's pretty obvious that Machenoid doesn't put a lot of thought into his posts.Yolan wrote:How does that even follow?
He's cranky because J&L aren't doing exactly what he wants.
He assumes they want to make a profit
He assumes they want to capture a significant market share.
He assumes they are a game dev company as opposed to two uni students just having a bit of fun.
Mostly he just assumes that people who don't agree with him are wrong and that his way is the only right way possible
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eql
- Posts: 298
- Joined: Sat Jun 06, 2009 3:39 am
Re: No development tonight?
theTrav wrote:It's pretty obvious that Machenoid doesn't put a lot of thought into his posts.Yolan wrote:How does that even follow?
He's cranky because J&L aren't doing exactly what he wants.
He assumes they want to make a profit
He assumes they want to capture a significant market share.
He assumes they are a game dev company as opposed to two uni students just having a bit of fun.
Mostly he just assumes that people who don't agree with him are wrong and that his way is the only right way possible
ironic.
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bajuba
- Posts: 185
- Joined: Wed Sep 09, 2009 8:00 am
Re: No development tonight?
ironicereql wrote:theTrav wrote:It's pretty obvious that Machenoid doesn't put a lot of thought into his posts.Yolan wrote:How does that even follow?
He's cranky because J&L aren't doing exactly what he wants.
He assumes they want to make a profit
He assumes they want to capture a significant market share.
He assumes they are a game dev company as opposed to two uni students just having a bit of fun.
Mostly he just assumes that people who don't agree with him are wrong and that his way is the only right way possible
ironic.
Was Lawspeaker of Macomb in W2.
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: No development tonight?
It's only ironic if I'm not actually always righteql wrote:ironic.
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Laremere
- Posts: 736
- Joined: Fri May 29, 2009 9:02 pm
Re: No development tonight?
I think some longer times between announcements is only a good sign, shows that things more major than simple updates are on the way. I think that you guys (the devs) should really try to switch to putting out fewer updates, at least until the quest system is in. I think it would be best if you put out simple updates every third or fourth dev session, and spent the rest of the time working on more major updates that the game needs. (it also stops the work through the night to release boats situation from happening much.)
You have the players and they have lead you to ironing out most of the problems with having a playerbase, now get working on the core of the game again.
- Insert motivational poster that includes doing a good job, get down to work, and a reference to long beards here -
You have the players and they have lead you to ironing out most of the problems with having a playerbase, now get working on the core of the game again.
- Insert motivational poster that includes doing a good job, get down to work, and a reference to long beards here -



