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Raephire
- Posts: 648
- Joined: Wed Jun 10, 2009 3:34 pm
Re: Mini-feature: Planting and Harvesting
I..love you loftar


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swebonny
- Posts: 102
- Joined: Mon Aug 10, 2009 12:17 am
Re: Mini-feature: Planting and Harvesting
Alas, how delightful this new improvement be.
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: Mini-feature: Planting and Harvesting
Yeah, I got that pretty hard after farming in lake town for a while and it's one of the major factors that has stopped me from doing any serious amount of farming since then.loftar wrote:P.S. The reason for this update is primarily that I've had a horrible wrist-pain for a week now after having spent some hours tending my fields.
Thanks heaps for the update, as you can see people love it
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NaoWhut
- Posts: 4852
- Joined: Sun Aug 30, 2009 11:55 pm
- Location: |.
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Mini-feature: Planting and Harvesting
while we're on the subject of farming, poppies should either give fewer flowers when harvesting or have the flowers drop on the ground and the seeds go into inventory. 7 items per harvested tile is a bit much.
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Fluffy
- Posts: 363
- Joined: Wed Aug 12, 2009 5:16 am
Re: Mini-feature: Planting and Harvesting
*Gives Loftar a cookie*
I've been waiting for this update for a bit, will make harvesting SO much easier
!
(edit: Did I say mod? too much fallingsandgame >_>)
I've been waiting for this update for a bit, will make harvesting SO much easier
(edit: Did I say mod? too much fallingsandgame >_>)
Your ad here
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lazerdix
- Posts: 76
- Joined: Thu Jul 30, 2009 2:51 am
Re: Mini-feature: Planting and Harvesting
you know what would be really great? ditching the slow, cumbersome radial menus entirely. I think that would be a great idea and a great way to avoid carpal tunnel!
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Mini-feature: Planting and Harvesting
not saying theyre good or anything but you know you can use numbers for radial choices right? (except items)
top one is #1 and clockwise from there
top one is #1 and clockwise from there
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Sarge
- Posts: 2059
- Joined: Fri Oct 09, 2009 3:41 am
Re: Mini-feature: Planting and Harvesting
Didn't know that - thanks.Jackard wrote:not saying theyre good or anything but you know you can use numbers for radial choices right? (except items)
top one is #1 and clockwise from there
factnfiction101 wrote:^I agree with this guy.
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Mini-feature: Planting and Harvesting
How, then, would you suggest that choosing one of multiple options should be done?lazerdix wrote:you know what would be really great? ditching the slow, cumbersome radial menus entirely. I think that would be a great idea and a great way to avoid carpal tunnel!
"Object-oriented design is the roman numerals of computing." -- Rob Pike

