Simple-Ground-Tiles (v1)(Juli 2013) [MOD]
Moderator: Phades
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chris1122
- Posts: 447
- Joined: Mon May 31, 2010 7:43 am
Re: Simple-Ground-Tiles (v1)(Juli 2013) [MOD]
Thank you, this is what I was looking for 
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parisparisparis
- Posts: 198
- Joined: Wed Mar 27, 2013 9:56 am
Re: Simple-Ground-Tiles (v1)(Juli 2013) [MOD]
I really want a more simpler ground tiles and tried this but here is this issue -


The no fixed grid thing has these black pixels if you have the game zoomed out and it gets real annoying. I'm not sure is this a bug or its like this for everyone.


The no fixed grid thing has these black pixels if you have the game zoomed out and it gets real annoying. I'm not sure is this a bug or its like this for everyone.

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mvgulik
- Posts: 4094
- Joined: Fri May 21, 2010 2:29 am
Re: Simple-Ground-Tiles (v1)(Juli 2013) [MOD]
I'm not sure If I also have this, as I have not checked that yet. But the issue in general is clear to me. I need to re-add some pixels to the tile-image to kill this. (will first try to look into the details, if I can duplicate it.)parisparisparis wrote:The no fixed grid thing has these black pixels if you have the game zoomed out and it gets real annoying. I'm not sure is this a bug or its like this for everyone.
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mvgulik
- Posts: 4094
- Joined: Fri May 21, 2010 2:29 am
Re: Simple-Ground-Tiles (v1)(Juli 2013) [MOD]
Flat color tiles (test case). I think its kinda hideous looking.
(screeny, nope)
FlatNoGrid_tmp.rar
Not all tiles-types have a unique color.
Will/should have same issue as mentioned above.
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Fuck ... "#Coord o" for setting a image offset seems to be not available for ground tiles. (for Ender client at least)
Well, at least I think I now know why the ground tiles where positioned a bit off in the first place.
... later. Got to rethink some things.
(screeny, nope)
FlatNoGrid_tmp.rar
Not all tiles-types have a unique color.
Will/should have same issue as mentioned above.
---
Fuck ... "#Coord o" for setting a image offset seems to be not available for ground tiles. (for Ender client at least)
Well, at least I think I now know why the ground tiles where positioned a bit off in the first place.
... later. Got to rethink some things.
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mvgulik
- Posts: 4094
- Joined: Fri May 21, 2010 2:29 am
Re: Simple-Ground-Tiles (v1)(Juli 2013) [MOD]
Temporary quick fix solution for those with the Black-dots problem. (no added borders, as that seems to be the more favored version.)
SimpleGround_DotFix.rar
(I could not duplicate this problem. Although I only tested this in a mine, as I have no mountain nearby.)
(Updated OP a bit to)
SimpleGround_DotFix.rar
(I could not duplicate this problem. Although I only tested this in a mine, as I have no mountain nearby.)
(Updated OP a bit to)
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parisparisparis
- Posts: 198
- Joined: Wed Mar 27, 2013 9:56 am
Re: Simple-Ground-Tiles (v1)(Juli 2013) [MOD]
mvgulik wrote:Temporary quick fix solution for those with the Black-dots problem. (no added borders, as that seems to be the more favored version.)
SimpleGround_DotFix.rar
(I could not duplicate this problem. Although I only tested this in a mine, as I have no mountain nearby.)
(Updated OP a bit to)
No more Black-Dots on the mountain. thank you!

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Deadlift_pro
- Posts: 416
- Joined: Fri Jun 25, 2010 6:49 pm
Re: Simple-Ground-Tiles (v1)(Juli 2013) [MOD]
Really awesome tile mod, the fps boost is quite noticeable for me, thanks bro
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Bludragon
- Posts: 11
- Joined: Sun Feb 12, 2012 7:51 pm
Re: Simple-Ground-Tiles (v1)(Juli 2013) [MOD]
Does anybody know where i can get the original mod with the lite grid? I would really like to use this mod and the links in the OP are dead...
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dafels
- Posts: 3071
- Joined: Sun Nov 14, 2010 7:49 pm
- Yahoo Messenger: davis
Re: Simple-Ground-Tiles (v1)(Juli 2013) [MOD]
Yeah, a new link would be great.
Click to read Developer's thoughts on PvP
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Simple-Ground-Tiles (v1)(Juli 2013) [MOD]
Guess i got it in my backups somewhere - needs a few days to find and upload - stay patient
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head