Destroying crossroad signs issue

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Xcom
Posts: 1105
Joined: Wed Dec 14, 2011 1:43 pm

Re: Destroying crossroad signs issue

Post by Xcom »

This is possible to implement client side and needs no dev involvement.

Man some day I need to contact Ender about adding a few of these suggestions into Ender's client.

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