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delfer8
- Posts: 407
- Joined: Wed Nov 24, 2010 11:31 am
- Location: Halt's outpost
Re: Carpet bug.
OMG a feature that do not let me build where i want coz i cant see building
Be nice, the woods are aware of you.
W3 and 4 Hermitage
W5 Emberwood and Kirribilli, PANDEMONIUM
W6 MIRROR LAKE
W7 Tkearn's village
W10 F&I
W12 BROLAND, Weasel's Blue Boar Inn, Grimmhold retirement
W13 Monke Spanish plot
W14 Kakariko village Druid
W15 Into the deep woods
Where are you Weasel!?
W3 and 4 Hermitage
W5 Emberwood and Kirribilli, PANDEMONIUM
W6 MIRROR LAKE
W7 Tkearn's village
W10 F&I
W12 BROLAND, Weasel's Blue Boar Inn, Grimmhold retirement
W13 Monke Spanish plot
W14 Kakariko village Druid
W15 Into the deep woods
Where are you Weasel!?
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Carpet bug.
You can replace carpets...delfer8 wrote:OMG a feature that do not let me build where i want coz i cant see building
Jalpha wrote:I believe in my interpretation of things.
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delfer8
- Posts: 407
- Joined: Wed Nov 24, 2010 11:31 am
- Location: Halt's outpost
Re: Carpet bug.
Carpets aren't the only one thing that have that problem.
Be nice, the woods are aware of you.
W3 and 4 Hermitage
W5 Emberwood and Kirribilli, PANDEMONIUM
W6 MIRROR LAKE
W7 Tkearn's village
W10 F&I
W12 BROLAND, Weasel's Blue Boar Inn, Grimmhold retirement
W13 Monke Spanish plot
W14 Kakariko village Druid
W15 Into the deep woods
Where are you Weasel!?
W3 and 4 Hermitage
W5 Emberwood and Kirribilli, PANDEMONIUM
W6 MIRROR LAKE
W7 Tkearn's village
W10 F&I
W12 BROLAND, Weasel's Blue Boar Inn, Grimmhold retirement
W13 Monke Spanish plot
W14 Kakariko village Druid
W15 Into the deep woods
Where are you Weasel!?
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mvgulik
- Posts: 4099
- Joined: Fri May 21, 2010 2:29 am
Re: Carpet bug.
Carpet are the only one I know of that will not show anything in preview/build mode.
Preview(Nothing): Carpet.
Preview(ShadowOnly): Cauldron[C,M], Chair, BirchBasket, Coffer, Crate, Cupboard, LargeChest, Wardrope, Wagon.
(Check in Ender related client.)
Feel free to update that (quickly created) list with some more ... ??? ... factual data ?.
I think all ShadowOnly cases might be fixable at res-file level. Carpet probably not (tried it some time ago, no luck though.)
---
- Oww. Carpet has no image at default level at all. That might explain it. ... Ergo: probably also be fixable at res level.
- Based on res-file data (Not checked in client): bigchest, skullthrone.
Preview(Nothing): Carpet.
Preview(ShadowOnly): Cauldron[C,M], Chair, BirchBasket, Coffer, Crate, Cupboard, LargeChest, Wardrope, Wagon.
(Check in Ender related client.)
Feel free to update that (quickly created) list with some more ... ??? ... factual data ?.
I think all ShadowOnly cases might be fixable at res-file level. Carpet probably not (tried it some time ago, no luck though.)
---
- Oww. Carpet has no image at default level at all. That might explain it. ... Ergo: probably also be fixable at res level.
- Based on res-file data (Not checked in client): bigchest, skullthrone.
Last edited by mvgulik on Sun Oct 20, 2013 2:54 am, edited 3 times in total.
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delfer8
- Posts: 407
- Joined: Wed Nov 24, 2010 11:31 am
- Location: Halt's outpost
Re: Carpet bug.
Chairs do the same, only show the shadow. Clay cauldron too.
Be nice, the woods are aware of you.
W3 and 4 Hermitage
W5 Emberwood and Kirribilli, PANDEMONIUM
W6 MIRROR LAKE
W7 Tkearn's village
W10 F&I
W12 BROLAND, Weasel's Blue Boar Inn, Grimmhold retirement
W13 Monke Spanish plot
W14 Kakariko village Druid
W15 Into the deep woods
Where are you Weasel!?
W3 and 4 Hermitage
W5 Emberwood and Kirribilli, PANDEMONIUM
W6 MIRROR LAKE
W7 Tkearn's village
W10 F&I
W12 BROLAND, Weasel's Blue Boar Inn, Grimmhold retirement
W13 Monke Spanish plot
W14 Kakariko village Druid
W15 Into the deep woods
Where are you Weasel!?
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Tonkyhonk
- Posts: 4501
- Joined: Fri Sep 10, 2010 6:43 am
Re: Carpet bug.
not sure if its a bug or not, but what kind of problem do you have with them not showing while building, when you can move them anywhere afterwards?
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delfer8
- Posts: 407
- Joined: Wed Nov 24, 2010 11:31 am
- Location: Halt's outpost
Re: Carpet bug.
Well i was reportin a possible buf for help. But if it's not close this 
Be nice, the woods are aware of you.
W3 and 4 Hermitage
W5 Emberwood and Kirribilli, PANDEMONIUM
W6 MIRROR LAKE
W7 Tkearn's village
W10 F&I
W12 BROLAND, Weasel's Blue Boar Inn, Grimmhold retirement
W13 Monke Spanish plot
W14 Kakariko village Druid
W15 Into the deep woods
Where are you Weasel!?
W3 and 4 Hermitage
W5 Emberwood and Kirribilli, PANDEMONIUM
W6 MIRROR LAKE
W7 Tkearn's village
W10 F&I
W12 BROLAND, Weasel's Blue Boar Inn, Grimmhold retirement
W13 Monke Spanish plot
W14 Kakariko village Druid
W15 Into the deep woods
Where are you Weasel!?
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Carpet bug.
Well i guess it's not a Bug but caused by energy and time saving game development
... as Tonky already pointed it's working so it's just cosmetics
mv has already suggested how it might be fixed so i guess we keep the thread open and when someone has worked out some res files we can move it to WT
mv has already suggested how it might be fixed so i guess we keep the thread open and when someone has worked out some res files we can move it to WT
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mvgulik
- Posts: 4099
- Joined: Fri May 21, 2010 2:29 am
Re: Carpet bug.
The real problem seems that the server has no additional table-field for specifying a additional id. For when a given res file needs one to not just look like some ghost object in build mode.
... Will be fixed in HnH "Two point O" ...
... Will be fixed in HnH "Two point O" ...
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mvgulik
- Posts: 4099
- Joined: Fri May 21, 2010 2:29 am
Re: Carpet bug.
Get your [crate, carpet, coffer, wardrobe] fix here.
[birchbasket, bigchest, lchest] where deemed unfixable with the current/original images.
[wagon, cauldron, cupboard, chair, skullthrone] where dropped due to lack of knowledge.
[birchbasket, bigchest, lchest] where deemed unfixable with the current/original images.
[wagon, cauldron, cupboard, chair, skullthrone] where dropped due to lack of knowledge.