The Hermitarium (Knowledge group)

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.
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Labrynthia
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Re: The Hermitarium (Knowledge group)

Post by Labrynthia »

Posting to watch. Will have to revisit this if you're updating OP with information :).
Argus is correct.
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Archiplex
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Re: The Hermitarium (Knowledge group)

Post by Archiplex »

Labrynthia wrote:Posting to watch. Will have to revisit this if you're updating OP with information :).
I am actively so! I'll try to bump when I bring in new information to the OP.
Queen of a cold, dead land. Caretaker of the sprucecaps.
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Hervarth
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Re: The Hermitarium (Knowledge group)

Post by Hervarth »

About quality:

-the average q=(ess+sub+vit)/3 seems to increase the LP gain of curios, lp = base*sqrt(q/10)
-vit increases the feps gain for food, feps=base*sqrt(vit/10)
-sub decreases the hunger for food, hunger=base/sqrt(sub/10)
-no clue what ess does, but -speculation- maybe something to do with capping crafting?
-no idea what each thing does to equipment.

Anyone know any more?
_Gunnar's alt
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Lupich
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Re: The Hermitarium (Knowledge group)

Post by Lupich »

kilakan wrote:So I've aggroed bears, ran into my boat. Than a friend's walked up, poked it a few times and fenced it in.
I thought bears didn't get phased by water and still fucked you up?
So you're saying any animal can be fenced in and killed with just marksmanship?
BROODxBELEG
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Re: The Hermitarium (Knowledge group)

Post by BROODxBELEG »

this might be known well already or posted all over but entrails can be used as fishing bait
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Sevenless
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Re: The Hermitarium (Knowledge group)

Post by Sevenless »

Lupich wrote:
kilakan wrote:So I've aggroed bears, ran into my boat. Than a friend's walked up, poked it a few times and fenced it in.
I thought bears didn't get phased by water and still fucked you up?
So you're saying any animal can be fenced in and killed with just marksmanship?
Currently bears don't properly aggro boats either it seems.

When this changes, and I'm certain it will be changed quietly, people using this trick are going to get killed XD
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
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Lupich
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Re: The Hermitarium (Knowledge group)

Post by Lupich »

Sevenless wrote:Currently bears don't properly aggro boats either it seems.
What does this mean, that you can hit one and run into a boat and you're safe? Or that if you start shooting at one from a boat, you're safe?
Personally I don't think boat hunting should be nerfed, its pretty viable for newbs like me and is mostly luck based.
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Sevenless
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Re: The Hermitarium (Knowledge group)

Post by Sevenless »

Lupich wrote:
Sevenless wrote:Currently bears don't properly aggro boats either it seems.
What does this mean, that you can hit one and run into a boat and you're safe? Or that if you start shooting at one from a boat, you're safe?
Personally I don't think boat hunting should be nerfed, its pretty viable for newbs like me and is mostly luck based.
I really advise against using it, but I was told you can put boats around a bear and it won't be able to get out. You can then shoot it safely.

This is not confirmed by me, and when the devs change it people gunna die.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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kilakan
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Re: The Hermitarium (Knowledge group)

Post by kilakan »

Sevenless wrote:
Lupich wrote:
Sevenless wrote:Currently bears don't properly aggro boats either it seems.
What does this mean, that you can hit one and run into a boat and you're safe? Or that if you start shooting at one from a boat, you're safe?
Personally I don't think boat hunting should be nerfed, its pretty viable for newbs like me and is mostly luck based.
I really advise against using it, but I was told you can put boats around a bear and it won't be able to get out. You can then shoot it safely.

This is not confirmed by me, and when the devs change it people gunna die.
Yeah you can do that just fine right now. Just be sure it really can't path out.

I take no responsiblity for deaths caused by using this tactic.
-Distant clown noises.
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Lupich
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Re: The Hermitarium (Knowledge group)

Post by Lupich »

Yeah I just got a Deer and a Mouflon by putting signs for campfires around it.
It seems if they don't have a path out, they can't do shit. I'm going to enjoy this while it lasts!

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