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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: berry bush bug?
*le sigh* Can't win with bob, can you?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Luckdemon
- Posts: 97
- Joined: Tue Nov 25, 2014 2:43 am
Re: berry bush bug?
because of them regrowing from decay ticks, does this mean that berries in a claim will grow back slower?
jorb wrote:Figured it was just A FUKKEN SPRUCE CAP!
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: berry bush bug?
No. Claims should not affect it one way or the other.Luckdemon wrote:because of them regrowing from decay ticks, does this mean that berries in a claim will grow back slower?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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bekill
- Posts: 22
- Joined: Fri Dec 23, 2011 10:44 am
Re: berry bush bug?
So let's get this straight, you need to keep a player in the vicinity of the bushes in order for them to regrow? Does this apply to all other things as well? Does a palisade not decay unless you are standing in the same screen as it?jorb wrote:Having more does not affect it (Though in this case, shrubbery thief, I am tempted to say that it should). Not having players in the area stops the ticking, so you're good there.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: berry bush bug?
Claims prevent damage to structures from decay ticks. Claims do not stop the decay process from occurring. It's why your trees grow, need to replow, and why the land changes from forest to grassland. (I'm assuming biome changing is still a thing now.)Luckdemon wrote:because of them regrowing from decay ticks, does this mean that berries in a claim will grow back slower?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: berry bush bug?
All decay happens not via timers, but via decay hits. Randomly every now and then lightning strikes the map and decays whatever it hit. In bushes and trees this causes regrowth of resources, rather than decay as with hearthling made objects.bekill wrote:So let's get this straight, you need to keep a player in the vicinity of the bushes in order for them to regrow? Does this apply to all other things as well? Does a palisade not decay unless you are standing in the same screen as it?jorb wrote:Having more does not affect it (Though in this case, shrubbery thief, I am tempted to say that it should). Not having players in the area stops the ticking, so you're good there.
Such decay does not occur when the map is not loaded.
In terms of game mechanics this system is indeed not optimal, but it is, however, resource effective on our end.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: berry bush bug?
So, yes, a palisade will not decay unless loaded.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: berry bush bug?
Bad mechanic. The server should keep timestamp of unload and on load apply the decay that would have been done in case the unload never happened.jorb wrote:decay does not occur when the map is not loaded.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: berry bush bug?
Loftar tells me that's to resource intensive. I have pushed for it several times.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: berry bush bug?
It's been almost 5 days now and not a single berry from any of my 100 bushes. 108 bushes to be exact. I am fully palisaded, and claimed, the berries aren't being stolen from the bushes.
The ones in the wild are giving berries every couple days though,
Is there maybe some other possible reason for this?
The ones in the wild are giving berries every couple days though,
Is there maybe some other possible reason for this?
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy