treeplanting is not sustainable

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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AAlex
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Re: treeplanting is not sustainable

Post by AAlex »

Ded gaem
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painhertz
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Re: treeplanting is not sustainable

Post by painhertz »

WITNESS ME, BROTHERS! I LIVE, I DIE, I LIVE AGAIN!
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Granger
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Re: treeplanting is not sustainable

Post by Granger »

Why not add 4 units of soil to the spot where the tree is planted (or the pot emptied)?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Redlaw
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Re: treeplanting is not sustainable

Post by Redlaw »

jorb wrote:#seatribeilluminaticonfirmed.

Should introduce a compost.
Was going to suggest composters at some point lol. Take those extra crops ect... make soil to use.
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Sever
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Re: treeplanting is not sustainable

Post by Sever »

Granger wrote:Why not add 4 units of soil to the spot where the tree is planted (or the pot emptied)?
That would make sense, it's not like the sapling eats all of the dirt from the pot. It could make for some ugly tree farms though, unless you can level it while the saplings are there, and then it's getting kind of annoying.

Maybe the used pots could be left with depleted soil in them? Or just regular soil, even. It's not like it's suddenly useless because it once touched a tree, just add water.
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Yasgur
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Re: treeplanting is not sustainable

Post by Yasgur »

Is the tree planted at the intersection of four grid squares? It appears when landscaping you are interacting with the intersections.
Add back one unit of soil in each square when tree is planted.
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DDDsDD999
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Re: treeplanting is not sustainable

Post by DDDsDD999 »

And what's the deal with glass?
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TeckXKnight
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Re: treeplanting is not sustainable

Post by TeckXKnight »

DDDsDD999 wrote:And what's the deal with glass?
Burn dirt.
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Jackard
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Re: treeplanting is not sustainable

Post by Jackard »

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jorb
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Re: treeplanting is not sustainable

Post by jorb »

DDDsDD999 wrote:And what's the deal with glass?
Sand not reimplemented yet. #confirmed for #happening
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