They should.Oddity wrote:Do natural stone QL nodes in mountains exist?jorb wrote:Should now be possible to dig for stone on mountains and rock. Work in progress, but you should be able to get stone this way, at least.
-
jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Cuck-Hombre
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
-
CaptainMidget
- Posts: 575
- Joined: Mon Aug 08, 2011 4:54 am
Re: Game Development: Cuck-Hombre
Loftar, how long before we can use inspect on a Trellis to see the crops QL? Would making it so that when you plant a crop on a Trellis, it changes the overall QL of a Trellis' to that of the seeds/crops?loftar wrote:Indeed. This is in fact still more lenient than in Legacy by leaps and bounds.DarkHPG wrote:So that means 150 fodder for pregnant animals daily?
-
loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Cuck-Hombre
I am extremely strongly considering disabling inspection on crops in general, if anything, since it makes crop planting a fair bit retarded.CaptainMidget wrote:Loftar, how long before we can use inspect on a Trellis to see the crops QL?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
-
jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Cuck-Hombre
ABOUT TIME THAT WE GOT AN APOLOGY FOR THISjorb wrote:[*] Animal paths no longer count as acre clay. Sorry about that.
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

-
DarkHPG
- Posts: 57
- Joined: Sun Aug 11, 2013 10:42 am
Re: Game Development: Cuck-Hombre

This is what my minimap looks like after going into a house and going through the levels of it (basement, upstairs) then coming back out.
Not sure if issue with client or not. (Using Amber)
Tested thrice.
-
jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Cuck-Hombre
It is. Read the update post. Red letters.DarkHPG wrote:Not sure if issue with client or not. (Using Amber)
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
-
DarkHPG
- Posts: 57
- Joined: Sun Aug 11, 2013 10:42 am
Re: Game Development: Cuck-Hombre
Was just double checking, I figured it probably was since this update involved the map. But figured if not eh.
-
epriham
- Posts: 35
- Joined: Wed Mar 07, 2012 12:58 am
Re: Game Development: Cuck-Hombre
Am I the only one confused by this?jorb wrote:[*] Animal paths no longer count as acre clay. Sorry about that.
-
CaptainMidget
- Posts: 575
- Joined: Mon Aug 08, 2011 4:54 am
Re: Game Development: Cuck-Hombre
No, I have no clue what they're on about either hahaepriham wrote:Am I the only one confused by this?jorb wrote:[*] Animal paths no longer count as acre clay. Sorry about that.
-
jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Cuck-Hombre
The Jorb Shit-Stains on the map used to be dug for acre clay, which wasn't intendedepriham wrote:Am I the only one confused by this?jorb wrote:[*] Animal paths no longer count as acre clay. Sorry about that.
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
